Leviathan Game Engine is a WIP 3D game engine written in C++. Currently it is not suitable for a project UNLESS you have experience creating your own game engines and are comfortable relying on doxygen documentation for usage information.
It uses various open source libraries: Ogre, CEGUI, AngelScript, SFML, Boost libraries and Newton game dynamics.
You can view the current documentation from the link above. The documentation will probably contain some more general information in the future.
As of now there are no SDK (development kit) available and won't be for quite a while. You might want to check out the demo programs, though.
Here's a list of the available downloads:
- GUI animation demonstration Leviathan-0.6.8.5-win32.exe
- New GUI demonstration Leviathan-0.6.8.2-win32.exe
- Non-playable Leviathan-0.6.6.2-win32.exe