Log file open, 06/13/16 19:51:36
LogInit:Display: Running engine for game: MyProject
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1596618313) SRandInit(1596618316).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.021580
LogInit: Version: 4.12.2-0+UE4
LogInit: API Version: 0
LogInit: Net Version: 0
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jun 12 2016 14:05:54
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line:  -ansimalloc
LogInit: Base directory: /home/hhyyrylainen/Projects/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.46.0
LogInit:  - built for x86_64-pc-linux-gnu
LogInit:  - supports SSL with OpenSSL/1.0.2d
LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = /etc/pki/tls/certs/ca-bundle.crt  - Libcurl will set CURLOPT_CAINFO to it
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.06.13-16.51.36:554][  0]LogInit: Initializing SDL.
[2016.06.13-16.51.36:832][  0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
[2016.06.13-16.51.36:833][  0]LogInit: Display metrics:
[2016.06.13-16.51.36:833][  0]LogInit:   PrimaryDisplayWidth: 1920
[2016.06.13-16.51.36:833][  0]LogInit:   PrimaryDisplayHeight: 1080
[2016.06.13-16.51.36:833][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2016.06.13-16.51.36:833][  0]LogInit:     Left=1920, Top=27, Right=3840, Bottom=1080
[2016.06.13-16.51.36:833][  0]LogInit:   VirtualDisplayRect:
[2016.06.13-16.51.36:833][  0]LogInit:     Left=0, Top=0, Right=3840, Bottom=1080
[2016.06.13-16.51.36:833][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000
[2016.06.13-16.51.36:833][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000
[2016.06.13-16.51.36:833][  0]LogInit:   Number of monitors: 2
[2016.06.13-16.51.36:833][  0]LogInit:     Monitor 0
[2016.06.13-16.51.36:833][  0]LogInit:       Name: BenQ G2410HD 22"
[2016.06.13-16.51.36:833][  0]LogInit:       ID: display0
[2016.06.13-16.51.36:833][  0]LogInit:       NativeWidth: 1920
[2016.06.13-16.51.36:833][  0]LogInit:       NativeHeight: 1080
[2016.06.13-16.51.36:833][  0]LogInit:       bIsPrimary: true
[2016.06.13-16.51.36:833][  0]LogInit:     Monitor 1
[2016.06.13-16.51.36:833][  0]LogInit:       Name: BenQ G2420HDB 22"
[2016.06.13-16.51.36:833][  0]LogInit:       ID: display1
[2016.06.13-16.51.36:833][  0]LogInit:       NativeWidth: 1920
[2016.06.13-16.51.36:833][  0]LogInit:       NativeHeight: 1080
[2016.06.13-16.51.36:833][  0]LogInit:       bIsPrimary: false
[2016.06.13-16.51.36:833][  0]LogLinux: Selected Device Profile: [Linux]
[2016.06.13-16.51.36:833][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2016.06.13-16.51.36:862][  0]LogInit: Linux hardware info:
[2016.06.13-16.51.36:862][  0]LogInit:  - we are not the first instance of this executable
[2016.06.13-16.51.36:862][  0]LogInit:  - this process' id (pid) is 15022, parent process' id (ppid) is 14953
[2016.06.13-16.51.36:862][  0]LogInit:  - we are not running under debugger
[2016.06.13-16.51.36:862][  0]LogInit:  - machine network name is 'localhost.HPINUF2'
[2016.06.13-16.51.36:862][  0]LogInit:  - user name is 'hhyyrylainen' (hhyyrylainen)
[2016.06.13-16.51.36:862][  0]LogInit:  - we're logged in locally
[2016.06.13-16.51.36:862][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz' (signature: 0x506E3)
[2016.06.13-16.51.36:862][  0]LogInit:  - Number of physical cores available for the process: 4
[2016.06.13-16.51.36:862][  0]LogInit:  - Number of logical cores available for the process: 8
[2016.06.13-16.51.36:862][  0]LogInit:  - Cache line size: 64
[2016.06.13-16.51.36:862][  0]LogInit:  - Memory allocator used: ANSI
[2016.06.13-16.51.36:862][  0]LogLinux: Benchmarking clocks
[2016.06.13-16.51.36:962][  0]LogLinux:  - CLOCK_REALTIME (id=0) can sustain 58027010 (58027K, 58M) calls per second without zero deltas
[2016.06.13-16.51.37:062][  0]LogLinux:  - CLOCK_MONOTONIC (id=1) can sustain 63894109 (63894K, 64M) calls per second without zero deltas
[2016.06.13-16.51.37:162][  0]LogLinux:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 15222814 (15223K, 15M) calls per second without zero deltas
[2016.06.13-16.51.37:263][  0]LogLinux:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 229827358 (229827K, 230M) calls per second with 99.999561% zero deltas
[2016.06.13-16.51.37:263][  0]LogInit: Linux-specific commandline switches:
[2016.06.13-16.51.37:263][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.06.13-16.51.37:263][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.06.13-16.51.37:263][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2016.06.13-16.51.37:263][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2016.06.13-16.51.37:263][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.06.13-16.51.37:263][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.06.13-16.51.37:263][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.06.13-16.51.37:263][  0]LogInit:  - Physical RAM available (not considering process quota): 24 GB (24032 MB, 24609736 KB, 25200369664 bytes)
[2016.06.13-16.51.37:278][  0]LogTextLocalizationManager: No translations for ('fi-FI') exist, falling back to 'en' for localization and internationalization data.
[2016.06.13-16.51.37:754][  0]LogRHI: Initializing OpenGL RHI
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_VENDOR: NVIDIA Corporation
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_RENDERER: GeForce GTX 970/PCIe/SSE2
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_VERSION: 3.2.0 NVIDIA 358.16
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
[2016.06.13-16.51.37:754][  0]LogRHI: OpenGL Extensions:
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_AMD_multi_draw_indirect
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_AMD_seamless_cubemap_per_texture
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_AMD_vertex_shader_viewport_index
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_AMD_vertex_shader_layer
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_arrays_of_arrays
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_base_instance
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_bindless_texture
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_blend_func_extended
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_buffer_storage
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_clear_buffer_object
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_clear_texture
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_clip_control
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_color_buffer_float
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_compressed_texture_pixel_storage
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_conservative_depth
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_compute_shader
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_compute_variable_group_size
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_conditional_render_inverted
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_copy_buffer
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_copy_image
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_cull_distance
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_debug_output
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_depth_buffer_float
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_depth_clamp
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_depth_texture
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_derivative_control
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_direct_state_access
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_draw_buffers
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_draw_buffers_blend
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_draw_indirect
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_draw_elements_base_vertex
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_draw_instanced
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_enhanced_layouts
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_ES2_compatibility
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_ES3_compatibility
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_ES3_1_compatibility
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_ES3_2_compatibility
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_explicit_attrib_location
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_explicit_uniform_location
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_coord_conventions
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_layer_viewport
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_program
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_program_shadow
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_shader
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_fragment_shader_interlock
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_framebuffer_no_attachments
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_framebuffer_object
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_framebuffer_sRGB
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_geometry_shader4
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_get_program_binary
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_get_texture_sub_image
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_gpu_shader5
[2016.06.13-16.51.37:754][  0]LogRHI:   GL_ARB_gpu_shader_fp64
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_gpu_shader_int64
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_half_float_pixel
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_half_float_vertex
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_imaging
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_indirect_parameters
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_instanced_arrays
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_internalformat_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_internalformat_query2
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_invalidate_subdata
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_map_buffer_alignment
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_map_buffer_range
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_multi_bind
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_multi_draw_indirect
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_multisample
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_multitexture
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_occlusion_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_occlusion_query2
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_parallel_shader_compile
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_pipeline_statistics_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_pixel_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_point_parameters
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_point_sprite
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_post_depth_coverage
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_program_interface_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_provoking_vertex
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_query_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_robust_buffer_access_behavior
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_robustness
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sample_locations
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sample_shading
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sampler_objects
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_seamless_cube_map
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_seamless_cubemap_per_texture
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_separate_shader_objects
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_atomic_counter_ops
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_atomic_counters
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_ballot
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_bit_encoding
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_clock
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_draw_parameters
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_group_vote
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_image_load_store
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_image_size
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_objects
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_precision
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_storage_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_subroutine
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_texture_image_samples
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_texture_lod
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shading_language_100
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shader_viewport_layer_array
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shading_language_420pack
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shading_language_include
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shading_language_packing
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_shadow
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sparse_buffer
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sparse_texture
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sparse_texture2
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sparse_texture_clamp
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_stencil_texturing
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_sync
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_tessellation_shader
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_barrier
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_border_clamp
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_buffer_range
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_compression
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_compression_bptc
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_compression_rgtc
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_cube_map
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_cube_map_array
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_env_add
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_env_combine
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_env_crossbar
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_env_dot3
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_filter_minmax
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_float
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_gather
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_mirror_clamp_to_edge
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_mirrored_repeat
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_multisample
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_non_power_of_two
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_query_levels
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_query_lod
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_rectangle
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_rg
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_stencil8
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_storage
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_storage_multisample
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_swizzle
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_texture_view
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_timer_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_transform_feedback2
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_transform_feedback3
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_transform_feedback_instanced
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_transform_feedback_overflow_query
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_transpose_matrix
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_uniform_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_array_bgra
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_array_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_attrib_64bit
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_attrib_binding
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_buffer_object
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_program
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_shader
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_type_10f_11f_11f_rev
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_viewport_array
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ARB_window_pos
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ATI_draw_buffers
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ATI_texture_float
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_ATI_texture_mirror_once
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_S3_s3tc
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_EXT_texture_env_add
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_EXT_abgr
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_EXT_bgra
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_EXT_bindable_uniform
[2016.06.13-16.51.37:755][  0]LogRHI:   GL_EXT_blend_color
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_blend_equation_separate
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_blend_func_separate
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_blend_minmax
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_blend_subtract
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_compiled_vertex_array
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_Cg_shader
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_depth_bounds_test
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_direct_state_access
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_draw_buffers2
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_draw_instanced
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_draw_range_elements
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_fog_coord
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_framebuffer_blit
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_framebuffer_multisample
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXTX_framebuffer_mixed_formats
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_framebuffer_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_framebuffer_sRGB
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_geometry_shader4
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_gpu_program_parameters
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_gpu_shader4
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_multi_draw_arrays
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_packed_depth_stencil
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_packed_float
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_packed_pixels
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_pixel_buffer_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_point_parameters
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_polygon_offset_clamp
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_post_depth_coverage
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_provoking_vertex
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_raster_multisample
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_rescale_normal
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_secondary_color
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_separate_shader_objects
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_separate_specular_color
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_shader_image_load_formatted
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_shader_image_load_store
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_shader_integer_mix
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_shadow_funcs
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_sparse_texture2
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_stencil_two_side
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_stencil_wrap
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture3D
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_array
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_buffer_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_compression_dxt1
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_compression_latc
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_compression_rgtc
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_compression_s3tc
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_cube_map
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_edge_clamp
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_env_combine
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_env_dot3
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_filter_minmax
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_integer
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_lod
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_lod_bias
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_mirror_clamp
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_shared_exponent
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_sRGB
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_sRGB_decode
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_storage
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_texture_swizzle
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_timer_query
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_transform_feedback2
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_vertex_array
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_vertex_array_bgra
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_vertex_attrib_64bit
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_x11_sync_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_EXT_import_sync_object
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_IBM_rasterpos_clip
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_IBM_texture_mirrored_repeat
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KHR_context_flush_control
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KHR_debug
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KHR_no_error
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KHR_robust_buffer_access_behavior
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KHR_robustness
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_KTX_buffer_region
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect_count
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_bindless_texture
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_blend_equation_advanced
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_blend_equation_advanced_coherent
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_blend_square
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_command_list
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_compute_program5
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_conditional_render
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_conservative_raster
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_conservative_raster_dilate
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_copy_depth_to_color
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_copy_image
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_depth_buffer_float
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_depth_clamp
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_draw_texture
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_ES1_1_compatibility
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_ES3_1_compatibility
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_explicit_multisample
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fence
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fill_rectangle
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_float_buffer
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fog_distance
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fragment_coverage_to_color
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fragment_program
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fragment_program_option
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fragment_program2
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_fragment_shader_interlock
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_framebuffer_mixed_samples
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_framebuffer_multisample_coverage
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_geometry_shader4
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_geometry_shader_passthrough
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_program4
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_internalformat_sample_query
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_program4_1
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_program5
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_program5_mem_extended
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_program_fp64
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_gpu_shader5
[2016.06.13-16.51.37:756][  0]LogRHI:   GL_NV_half_float
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_light_max_exponent
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_multisample_coverage
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_multisample_filter_hint
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_occlusion_query
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_packed_depth_stencil
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_parameter_buffer_object
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_parameter_buffer_object2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_path_rendering
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_path_rendering_shared_edge
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_pixel_data_range
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_point_sprite
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_primitive_restart
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_register_combiners
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_register_combiners2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_sample_locations
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_sample_mask_override_coverage
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_atomic_counters
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_atomic_float
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_atomic_fp16_vector
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_atomic_int64
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_buffer_load
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_storage_buffer_object
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texgen_reflection
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_barrier
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_compression_vtc
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_env_combine4
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_multisample
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_rectangle
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_shader
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_shader2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_texture_shader3
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_transform_feedback
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_transform_feedback2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_uniform_buffer_unified_memory
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vdpau_interop
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_array_range
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_array_range2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_attrib_integer_64bit
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_buffer_unified_memory
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_program
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_program1_1
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_program2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_program2_option
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_vertex_program3
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_viewport_array2
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NVX_conditional_render
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NVX_gpu_memory_info
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NVX_nvenc_interop
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_thread_group
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_NV_shader_thread_shuffle
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_KHR_blend_equation_advanced
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_KHR_blend_equation_advanced_coherent
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_SGIS_generate_mipmap
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_SGIS_texture_lod
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_SGIX_depth_texture
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_SGIX_shadow
[2016.06.13-16.51.37:757][  0]LogRHI:   GL_SUN_slice_accum
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 16384
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 2048
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 16384
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_SAMPLES: 32
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 32
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
[2016.06.13-16.51.37:758][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2016.06.13-16.51.37:758][  0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2016.06.13-16.51.37:759][  0]LogRHI: Texture pool is 2867 MB (70% of 4096 MB)
[2016.06.13-16.51.37:759][  0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/15022/).
[2016.06.13-16.51.37:760][  0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../Unreal Projects/MyProject/Intermediate/Shaders/tmp/00039A332506130D003302F75F6B7255/'.
[2016.06.13-16.51.37:760][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.06.13-16.51.39:165][  0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/mono "/home/hhyyrylainen/Projects/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe" -validateplatform -allplatforms'
[2016.06.13-16.51.39:170][  0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15055
[2016.06.13-16.51.39:725][  0]LogHAL: Child 15055 is no longer running (zombie), Wait()ing immediately.
[2016.06.13-16.51.39:725][  0]LogHAL: Child 15055's return code is 0.
[2016.06.13-16.51.39:725][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.06.13-16.51.40:060][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.06.13-16.51.40:392][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.06.13-16.51.40:725][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.06.13-16.51.41:045][  0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
[2016.06.13-16.51.41:045][  0]LogTargetPlatformManager:Display: Building Assets For Linux
[2016.06.13-16.51.41:706][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.06.13-16.51.41:749][  0]LogDerivedDataCache: Loaded boot cache 0.04s 83MB ../../../../../Unreal Projects/MyProject/DerivedDataCache/Boot.ddc.
[2016.06.13-16.51.41:749][  0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../../Unreal Projects/MyProject/DerivedDataCache/Boot.ddc
[2016.06.13-16.51.41:749][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.06.13-16.51.41:749][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.06.13-16.51.41:750][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.06.13-16.51.41:750][  0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2016.06.13-16.51.41:750][  0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2016.06.13-16.51.41:750][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2016.06.13-16.51.41:750][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2016.06.13-16.51.41:873][  0]LogLinux: Selected Device Profile: [Linux]
[2016.06.13-16.51.42:275][  0]LogMeshUtilities: No automatic mesh reduction module available
[2016.06.13-16.51.42:275][  0]LogMeshUtilities: No automatic mesh merging module available
[2016.06.13-16.51.42:275][  0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.06.13-16.51.42:592][  0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.06.13-16.51.43:208][  0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2016.06.13-16.51.43:210][  0]LogAssetRegistry: FAssetRegistry took 0.0010 seconds to start up
[2016.06.13-16.51.43:308][  0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.007131 seconds
[2016.06.13-16.51.43:317][  0]LogUObjectArray: 29872 objects as part of root set at end of initial load.
[2016.06.13-16.51.43:317][  0]LogUObjectAllocator: 6060664 out of 0 bytes used by permanent object pool.
[2016.06.13-16.51.43:317][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.06.13-16.51.48:812][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2016.06.13-16.51.48:812][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2016.06.13-16.51.50:054][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2016.06.13-16.52.02:130][  0]SourceControl: Info Source control is disabled
[2016.06.13-16.52.02:130][  0]SourceControl: Info Source control is disabled
[2016.06.13-16.52.02:394][  0]SourceControl: Info Source control is disabled
[2016.06.13-16.52.02:695][  0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
[2016.06.13-16.52.03:321][  0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/git version'
[2016.06.13-16.52.03:328][  0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 15120
[2016.06.13-16.52.03:338][  0]LogHAL: Child 15120 is no longer running (zombie), Wait()ing immediately.
[2016.06.13-16.52.03:338][  0]LogHAL: Child 15120's return code is 0.
[2016.06.13-16.52.03:838][  0]SourceControl: Info Source control is disabled
[2016.06.13-16.52.04:651][  0]LogEngine: Initializing Engine...
[2016.06.13-16.52.05:650][  0]LogAIModule: Creating AISystem for world NewWorld
[2016.06.13-16.52.05:655][  0]LogALAudio: ALAudio device opened : OpenAL Soft
[2016.06.13-16.52.05:655][  0]LogALAudio: AL_VENDOR      : OpenAL Community
[2016.06.13-16.52.05:655][  0]LogALAudio: AL_RENDERER    : OpenAL Soft
[2016.06.13-16.52.05:655][  0]LogALAudio: AL_VERSION     : 1.1 ALSOFT 1.15.1
[2016.06.13-16.52.05:655][  0]LogALAudio: AL_EXTENSIONS  : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2016.06.13-16.52.05:655][  0]LogInit: FAudioDevice initialized.
[2016.06.13-16.52.05:695][  0]LogDerivedDataCache: Saved boot cache 0.04s 83MB ../../../../../Unreal Projects/MyProject/DerivedDataCache/Boot.ddc.
[2016.06.13-16.52.05:745][  0]LogInit: Texture streaming: Enabled
[2016.06.13-16.52.06:695][  0]LogInit: Transaction tracking system initialized
[2016.06.13-16.52.09:076][  0]BlueprintLog: New page: Editor Load
[2016.06.13-16.52.15:066][  0]LocalizationService: Info Localization service is disabled
[2016.06.13-16.52.18:054][  0]LogConsoleResponse:Display: 
[2016.06.13-16.52.18:384][  0]LogFileCache: Scanning file cache for directory '/home/hhyyrylainen/Unreal Projects/MyProject/Content/' took 0.00s
[2016.06.13-16.52.18:384][  0]LogCook:Display: Max memory allowance for cook 8192mb
[2016.06.13-16.52.18:384][  0]LogCook:Display: Mobile HDR setting 1
[2016.06.13-16.52.23:042][  0]SourceControl: Info Source control is disabled
[2016.06.13-16.52.23:042][  0]Cmd: MAP LOAD FILE="../../../../../Unreal Projects/MyProject/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
[2016.06.13-16.52.23:042][  0]LightingResults: New page: Lighting Build
[2016.06.13-16.52.23:346][  0]MapCheck: New page: Map Check
[2016.06.13-16.52.23:346][  0]LightingResults: New page: Lighting Build
[2016.06.13-16.52.23:521][  0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2016.06.13-16.52.23:526][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2016.06.13-16.52.23:527][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2016.06.13-16.52.23:542][  0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 15.194ms to complete.
[2016.06.13-16.52.23:542][  0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.500
[2016.06.13-16.52.24:037][  0]LogCollectionManager: Loaded 0 collections in 0.000826 seconds
[2016.06.13-16.52.24:048][  0]LogFileCache: Scanning file cache for directory '/home/hhyyrylainen/Unreal Projects/MyProject/Saved/Collections/' took 0.00s
[2016.06.13-16.52.24:048][  0]LogFileCache: Scanning file cache for directory '/home/hhyyrylainen/Unreal Projects/MyProject/Content/Developers/hhyyrylainen/Collections/' took 0.00s
[2016.06.13-16.52.24:048][  0]LogFileCache: Scanning file cache for directory '/home/hhyyrylainen/Unreal Projects/MyProject/Content/Collections/' took 0.00s
[2016.06.13-16.52.24:048][  0]LogContentBrowser: Native class hierarchy populated in 0.0091 seconds. Added 2047 classes and 365 folders.
[2016.06.13-16.52.24:050][  0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
[2016.06.13-16.52.24:631][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2016.06.13-16.52.24:631][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2016.06.13-16.52.24:632][  0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0009 seconds. Added 12 classes and 0 folders.
[2016.06.13-16.52.24:935][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders.
[2016.06.13-16.52.24:953][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0011 seconds. Added 0 classes and 0 folders.
[2016.06.13-16.52.25:198][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0009 seconds. Added 1 classes and 0 folders.
[2016.06.13-16.52.25:443][  0]LogCrashTracker: Crashtracker disabled due to settings.
[2016.06.13-16.52.25:474][  0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
[2016.06.13-16.52.25:764][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0009 seconds. Added 1 classes and 0 folders.
[2016.06.13-16.52.25:764][  0]LogLoad: Full Startup: 52.29 seconds (BP compile: 0.06 seconds)
[2016.06.13-16.52.25:764][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2016.06.13-16.52.26:271][  0]LogRenderer: Reallocating scene render targets to support 1208x584 (Frame:2).
[2016.06.13-16.52.26:405][  0]LogContentStreaming: Texture pool size now 1000 MB
[2016.06.13-16.52.26:440][  1]LogAssetRegistry: Asset discovery search completed in 43.2316 seconds
[2016.06.13-16.52.26:441][  1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2016.06.13-16.52.26:441][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000061 seconds (updated 0 objects)
[2016.06.13-16.52.33:638][843]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
[2016.06.13-16.52.33:638][843]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2016.06.13-16.52.33:642][843]PIE: New page: PIE session: FirstPersonExampleMap (Jun 13, 2016, 10:52:33 PM)
[2016.06.13-16.52.33:642][843]LogPlayLevel: Creating play world package: /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap
[2016.06.13-16.52.33:662][843]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020143s)
[2016.06.13-16.52.33:662][843]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2016.06.13-16.52.33:662][843]LogPlayLevel: PIE: World Init took: (0.000314s)
[2016.06.13-16.52.33:662][843]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.020634s)
[2016.06.13-16.52.33:677][843]LogALAudio: ALAudio device opened : OpenAL Soft
[2016.06.13-16.52.33:678][843]LogALAudio: AL_VENDOR      : OpenAL Community
[2016.06.13-16.52.33:678][843]LogALAudio: AL_RENDERER    : OpenAL Soft
[2016.06.13-16.52.33:678][843]LogALAudio: AL_VERSION     : 1.1 ALSOFT 1.15.1
[2016.06.13-16.52.33:678][843]LogALAudio: AL_EXTENSIONS  : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2016.06.13-16.52.33:678][843]LogInit: FAudioDevice initialized.
[2016.06.13-16.52.33:758][843]LogWorld: Game class is 'MyProjectGameMode'
[2016.06.13-16.52.33:784][843]LogWorld: Bringing World /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2016.06.13-19.52.33
[2016.06.13-16.52.33:796][843]LogCrashTracker: 


[2016.06.13-16.52.33:797][843]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000029

[2016.06.13-16.52.33:797][843]LogLinux: Fatal error!

[Callstack]  03  0x00007fb57d257600  CommonLinuxCrashHandler(FGenericCrashContext const&)
[Callstack]  04  0x00007fb58880ef3c  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007fb5893eea00  /lib64/libpthread.so.0(+0x10a00) [0x7fb5893eea00]
[Callstack]  06  0x00007fb57c246702  /lib64/libc.so.6(cfree+0x22) [0x7fb57c246702]
[Callstack]  07  0x00007fb5887ac8a6  FMallocThreadSafeProxy::Free(void*)
[Callstack]  08  0x00007fb4fbea7676  /home/hhyyrylainen/Unreal Projects/MyProject/Binaries/Linux/libUE4Editor-MyProject-2662.so(+0x20676) [0x7fb4fbea7676]
[Callstack]  09  0x00007fb4fbeab07e  AMyProjectGameMode::InitGame(FString const&, FString const&, FString&)
[Callstack]  10  0x00007fb585c7953a  UWorld::InitializeActorsForPlay(FURL const&, bool)
[Callstack]  11  0x00007fb5850f7560  UGameInstance::StartPIEGameInstance(ULocalPlayer*, bool, bool, bool)
[Callstack]  12  0x00007fb57edbb417  UEditorEngine::CreatePIEGameInstance(int, bool, bool, bool, bool, float)
[Callstack]  13  0x00007fb57edb2c02  UEditorEngine::PlayInEditor(UWorld*, bool)
[Callstack]  14  0x00007fb57eda359e  UEditorEngine::StartQueuedPlayMapRequest()
[Callstack]  15  0x00007fb57e7622ad  UEditorEngine::Tick(float, bool)
[Callstack]  16  0x00007fb57f15a170  UUnrealEdEngine::Tick(float, bool)
[Callstack]  17  0x000000000042564e  FEngineLoop::Tick() [Runtime/Core/Public/Stats/Stats2.h, line 1673]
[Callstack]  18  0x000000000042ccb3  GuardedMain(wchar_t const*) [/home/hhyyrylainen/Projects/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 52]
[Callstack]  19  0x00007fb57d257fea  CommonLinuxMain(int, char**, int (*)(wchar_t const*))
[Callstack]  20  0x00007fb57c1e3580  /lib64/libc.so.6(__libc_start_main+0xf0) [0x7fb57c1e3580]
[Callstack]  21  0x0000000000414349  /home/hhyyrylainen/Projects/UnrealEngine/Engine/Binaries/Linux/UE4Editor(_start+0x29) [0x414349]

